Dayz Origins
Sent: Mið 27. Mar 2013 19:33
jæja sælir drengir er að spá hvort að það sé einhver áhugi á að spila þetta mod á whitelistuðum server http://www.dayzorigins.com/
er með 40 slotta server í gangi ip 94.23.199.42:2412 og er að athuga áhugan á þessu hann er opinn öllum en það þarf ekki mikið til að whitelista serverinn,
ef þið hafið áhuga þá endilega droppið já-i eða nei, einnig mætti fylgja guid með jái
info
WELCOME TO DAYZ ORIGINS
Welcome to Origins, the new ARMA II mod inspired and based on modified version of DayZ. Fight to survive in the harsh apocalyptic Taviana 3.0 map, fully redesigned, making room for a wide range of new features and twisted survival elements. The world has gone to hell and you're right in the middle. There is more to life than just surviving, and now you have a purpose. What is this infection that has spread across the globe? Why are the dead walking again? Is there any hope in putting an end to this? There is only one way to find out, grab what supplies you can and get exploring.
Some things never change, the rich stay rich and the poor stay poor. While you crawl in the mud hunting for scraps the rich have made a nice home for themselves, aptly named “Salvation Island”. They live in comfort surrounded by high walls and armed mercenaries. But they are not there to just keep the infected at bay. Don't expect a welcome party if you pay them a visit. Although if you manage to get in, you will have a chance at grabbing some of their finest weaponry.
All of this set in our new Taviana 3.0 featuring over 60 new buildings with full interiors to explore. From Hospitals and Police stations to Museums and Military Camps. There is more to explore than ever before. Will you be able discover the Origins of the outbreak or simply become another walking corpse?
(Auto resize: show original)
We would like to take this opportunity to extend the community sincere appreciation to developers like " Dean Rocket Hall " and Bohemia Interactive for creating such an outstanding and powerful engine of ARMA and offering the proper modifications tools for the community use. We definitely looking forward for ARMA III and the community is really impatiently waiting for DayZ Standalone.
Origins Key Features :
New and Enhanced Day/Night cycle . ( Smooth transition every 4 hours cycle ) for more dynamic and immersive gameplay.
(Auto resize: show original)
Patient Zero: A unique mutated Super zombie capturing / killing this zombie might have the cure for the zombie infection.
(Auto resize: show original)
Survivor made vehicles: Cars / helicopters / rafts / quad bikes and more
New Twist: Yotopia ( Salvation City ) the last human standing city where the society elites and the rich still live away from the infection. protected by high walls and the world top trained elite mercenaries.
Persistent Survivor levelling based on the newly introduced Humanity system. Players start with level 1 survivor with persistent levelling up , Players lose 1 level each time they die.
(Auto resize: show original)
(Auto resize: show original)
GamePlay Changes
Think Twice before shooting the next survivor you see.
Resources on the main land are getting more scarce while " Salvation City " is rich with weapons and supplies but you cannot just walk there alone unless you have a deathwish. You should team up and down the guards.
Every level enjoys new survivor/bandit outfit ( 24 in total )
Taviana 3.0 Map: DayZ Origins takes place on fully re-worked 600 Km2 Taviana Island 3.0 featuring over 60 new enterable building types, ( Hospitals, Train stations, Commercial districts, police stations, Ports, Military stations, Museums and much more, polished interiors and exteriors with highly detailed and carefully designed textures.
Origins 1.5 - coming soon Today
“It is not the strongest of the species that survives, nor the most intelligent that survives. It is the one that is the most adaptable to change.” - Charles Darwin
Finally Origins 1.5 is here, a massive update that aims to bring more realism and the feel of harsh post apocalyptic environments.
Loaded with long awaited features, Origins 1.5 presents new gameplay, new loot, Survivor Made Vehicles Customization, new and also customizable historical cold war vehicles, new Zombie types and the long awaited world of Taviana 4.0.
GamePlay changes
Salvation City Strikes Back - time for more social gameplay ?
Origins 1.0 Introduced Salvation City, known as ( Sector B ) the last human standing city where the elites and the rich still live, far away from the infection, protected by high walls and the world top trained elite mercenaries. In that time survivors needed to work together not to only survive the harsh post apocalyptic environment and zombie infection, but to reach and conquer Salvation City introducing new common objective to the survivors.
In Origins 1.5 : Salvation city strikes back, mercenary raids to the mainland to scavenge additional food and water supplies, beware nowhere is is safe anymore... danger can come from land water or skies.. Zombies are not your only enemy anymore!
(Auto resize: show original)
New Features
Zombies: Introduction of 12 New Zombies Types: Zombies are now more aggressive more dangerous, from swamp zombies to mutated zombies, stronger and faster and each with different
characteristics.
(Auto resize: show original)
Hello there, Friendly ?
(Auto resize: show original)
Fully Customizable Survivor made vehicles: did you like Mad max ? Unleash your imagination on how you want to customize your vehicles, You can add plows or shield your driver seat window .. possibilities are endless, each decision you make can make the difference between life and death.
(Auto resize: show original)
25 New customizable Vehicles including: Newly introduced iconic cold war Russian aged Vehicles reflecting the " end of the world" post apocalyptic theme and spirit.
(Auto resize: show original)
My Home Feature: Now you can start building your home with the introduction of camp building features, such as building camping tent, upgradable with storage boxes.
- Sleep/ Rest feature: now you can go to you camp and sleep for a period of time to fully restore your health and energy. bringing more into the social gameplay style.. you will definitely need someone on guard you while sleeping no ?
(Auto resize: show original)
- Campfire: Campfire now prevents ( Night Zombies ) from attacking your camp while you are asleep - Night zombies only appear at night.
Taviana 4.0: Featuring 5 new islands to explore, Tweaks, bug fixes and the new mysterious Taviana safari Park, which have some mysterious dark secrets.
New Spawn Locations: Five new selectable spawn cities as well as the random spawn option, Helping you spawn in at the city of your choice.
er með 40 slotta server í gangi ip 94.23.199.42:2412 og er að athuga áhugan á þessu hann er opinn öllum en það þarf ekki mikið til að whitelista serverinn,
ef þið hafið áhuga þá endilega droppið já-i eða nei, einnig mætti fylgja guid með jái
info
WELCOME TO DAYZ ORIGINS
Welcome to Origins, the new ARMA II mod inspired and based on modified version of DayZ. Fight to survive in the harsh apocalyptic Taviana 3.0 map, fully redesigned, making room for a wide range of new features and twisted survival elements. The world has gone to hell and you're right in the middle. There is more to life than just surviving, and now you have a purpose. What is this infection that has spread across the globe? Why are the dead walking again? Is there any hope in putting an end to this? There is only one way to find out, grab what supplies you can and get exploring.
Some things never change, the rich stay rich and the poor stay poor. While you crawl in the mud hunting for scraps the rich have made a nice home for themselves, aptly named “Salvation Island”. They live in comfort surrounded by high walls and armed mercenaries. But they are not there to just keep the infected at bay. Don't expect a welcome party if you pay them a visit. Although if you manage to get in, you will have a chance at grabbing some of their finest weaponry.
All of this set in our new Taviana 3.0 featuring over 60 new buildings with full interiors to explore. From Hospitals and Police stations to Museums and Military Camps. There is more to explore than ever before. Will you be able discover the Origins of the outbreak or simply become another walking corpse?
(Auto resize: show original)
We would like to take this opportunity to extend the community sincere appreciation to developers like " Dean Rocket Hall " and Bohemia Interactive for creating such an outstanding and powerful engine of ARMA and offering the proper modifications tools for the community use. We definitely looking forward for ARMA III and the community is really impatiently waiting for DayZ Standalone.
Origins Key Features :
New and Enhanced Day/Night cycle . ( Smooth transition every 4 hours cycle ) for more dynamic and immersive gameplay.
(Auto resize: show original)
Patient Zero: A unique mutated Super zombie capturing / killing this zombie might have the cure for the zombie infection.
(Auto resize: show original)
Survivor made vehicles: Cars / helicopters / rafts / quad bikes and more
New Twist: Yotopia ( Salvation City ) the last human standing city where the society elites and the rich still live away from the infection. protected by high walls and the world top trained elite mercenaries.
Persistent Survivor levelling based on the newly introduced Humanity system. Players start with level 1 survivor with persistent levelling up , Players lose 1 level each time they die.
(Auto resize: show original)
(Auto resize: show original)
GamePlay Changes
Think Twice before shooting the next survivor you see.
Resources on the main land are getting more scarce while " Salvation City " is rich with weapons and supplies but you cannot just walk there alone unless you have a deathwish. You should team up and down the guards.
Every level enjoys new survivor/bandit outfit ( 24 in total )
Taviana 3.0 Map: DayZ Origins takes place on fully re-worked 600 Km2 Taviana Island 3.0 featuring over 60 new enterable building types, ( Hospitals, Train stations, Commercial districts, police stations, Ports, Military stations, Museums and much more, polished interiors and exteriors with highly detailed and carefully designed textures.
Origins 1.5 - coming soon Today
“It is not the strongest of the species that survives, nor the most intelligent that survives. It is the one that is the most adaptable to change.” - Charles Darwin
Finally Origins 1.5 is here, a massive update that aims to bring more realism and the feel of harsh post apocalyptic environments.
Loaded with long awaited features, Origins 1.5 presents new gameplay, new loot, Survivor Made Vehicles Customization, new and also customizable historical cold war vehicles, new Zombie types and the long awaited world of Taviana 4.0.
GamePlay changes
Salvation City Strikes Back - time for more social gameplay ?
Origins 1.0 Introduced Salvation City, known as ( Sector B ) the last human standing city where the elites and the rich still live, far away from the infection, protected by high walls and the world top trained elite mercenaries. In that time survivors needed to work together not to only survive the harsh post apocalyptic environment and zombie infection, but to reach and conquer Salvation City introducing new common objective to the survivors.
In Origins 1.5 : Salvation city strikes back, mercenary raids to the mainland to scavenge additional food and water supplies, beware nowhere is is safe anymore... danger can come from land water or skies.. Zombies are not your only enemy anymore!
(Auto resize: show original)
New Features
Zombies: Introduction of 12 New Zombies Types: Zombies are now more aggressive more dangerous, from swamp zombies to mutated zombies, stronger and faster and each with different
characteristics.
(Auto resize: show original)
Hello there, Friendly ?
(Auto resize: show original)
Fully Customizable Survivor made vehicles: did you like Mad max ? Unleash your imagination on how you want to customize your vehicles, You can add plows or shield your driver seat window .. possibilities are endless, each decision you make can make the difference between life and death.
(Auto resize: show original)
25 New customizable Vehicles including: Newly introduced iconic cold war Russian aged Vehicles reflecting the " end of the world" post apocalyptic theme and spirit.
(Auto resize: show original)
My Home Feature: Now you can start building your home with the introduction of camp building features, such as building camping tent, upgradable with storage boxes.
- Sleep/ Rest feature: now you can go to you camp and sleep for a period of time to fully restore your health and energy. bringing more into the social gameplay style.. you will definitely need someone on guard you while sleeping no ?
(Auto resize: show original)
- Campfire: Campfire now prevents ( Night Zombies ) from attacking your camp while you are asleep - Night zombies only appear at night.
Taviana 4.0: Featuring 5 new islands to explore, Tweaks, bug fixes and the new mysterious Taviana safari Park, which have some mysterious dark secrets.
New Spawn Locations: Five new selectable spawn cities as well as the random spawn option, Helping you spawn in at the city of your choice.